The extensions listed under Extension let you specify the image format use these as the actual file name extensions or the prefix to indicate output format for the image sequences. The following table lists the supported file formats. To export deep images (in scanline OpenEXR format), use a Deep Write node ( Deep > DeepWrite). To import deep images (either in DTEX or scanline OpenEXR format), use a Deep Read node ( Deep > DeepRead).To import lights from an FBX file, use the Light node ( 3D > Lights > Light). To import cameras or transforms from Alembic or FBX files, use the Camera node ( 3D > Camera). To write them out again, use the WriteGeo node ( 3D > Geometry > WriteGeo). To import and export geometry objects from Alembic, FBX, or OBJ files, use the ReadGeo node ( 3D > Geometry > ReadGeo).When you render new images from Nuke ( Image > Write), you can use a file name extension to specify format.Regardless of format, Nuke converts all imported image sequences to its native 32-bit linear RGB colorspace.The file name extension is not used to determine file format, which allows flexibility with naming conventions in a production environment.
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